flags returned

master
thunic 2 years ago
parent 9a3ce17283
commit 53bf4a4a3d

@ -93,14 +93,16 @@ void displayGameBoardUART(int** gameBoard, int size) {
for (int i = 0; i < size; i++) {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "%2d ", i + 1); // Zeilennummer
for (int j = 0; j < size; j++) {
if (gameBoard[i][j] == BOMB_CELL) {
if (gameBoard[i][j] == '*') {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "* "); // Bombe
} else if (gameBoard[i][j] == EMPTY_CELL) {
} else if (gameBoard[i][j] == '.') {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, ". "); // Leerzelle
} else if (gameBoard[i][j] == HIDDEN_CELL) {
} else if (gameBoard[i][j] == '#') {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "# "); // Verdeckte Zelle
} else if (gameBoard[i][j] == '?') {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "? "); // Fragezeichen (Flagge)
} else {
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "%d ", gameBoard[i][j]); // Zahl
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "%c ", gameBoard[i][j]); // Zahl
}
}
offset += snprintf(buffer + offset, sizeof(buffer) - offset, "\r\n");

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