@ -200,7 +200,8 @@ int** revealCell(int** gameBoard, int** hiddenGameBoard, int size, int row, int
}
void setFlag(int** hiddenGameBoard, int row, int col) {
if (hiddenGameBoard[row][col] = FLAG_CELL){
if (hiddenGameBoard[row][col] == FLAG_CELL)
{
hiddenGameBoard[row][col] = HIDDEN_CELL;
else{